﻿namespace Engine.Graphics
{
    /// <summary>
    /// This is the attribute with wich effekt the polygons are drawn
    /// </summary>
    public enum EnumMappingMode
    {
        /// <summary>
        ///
        /// </summary>
        material00 = 0,

        /// <summary>
        ///
        /// </summary>
        material02 = 2,

        /// <summary>
        ///
        /// </summary>
        material16 = 16,

        /// <summary>
        ///
        /// </summary>
        material32 = 32,

        /// <summary>
        ///
        /// </summary>
        material48 = 48,

        /// <summary>
        ///
        /// </summary>
        material64 = 64,

        /// <summary>
        ///
        /// </summary>
        material80 = 80,

        /// <summary>
        ///
        /// </summary>
        material96 = 96,

        /// <summary>
        ///
        /// </summary>
        material112 = 112,

        /// <summary>
        ///
        /// </summary>
        material128 = 128,

        /// <summary>
        ///
        /// </summary>
        material144 = 144,

        /// <summary>
        ///
        /// </summary>
        material160 = 160,

        /// <summary>
        ///
        /// </summary>
        material176 = 176,

        /// <summary>
        ///
        /// </summary>
        material192 = 192,

        /// <summary>
        ///
        /// </summary>
        material208 = 208,

        /// <summary>
        ///
        /// </summary>
        material224 = 224,

        /// <summary>
        ///
        /// </summary>
        material240 = 240,
    }
}